Roll animation, MOVABLE & BREAKABLE update
StickFighter - Map Creator » Devlog
After falling at least during 500 ms, roll animation is automatically triggered at landing.
You can also roll manually using downward arrow after a jump (upward arrow)
MOVABLE blocks (clouds) are now submitted to gravity and stickman moves when pressing M key while touching them. It causes stickman falling with the cloud until jumps are triggered or M key is released. MOVABLE has now a flappy bird-like behavior/physics
Now, BREAKABLE blocks's (wood) destruction can be triggered simultaneously. They was waiting each other destruction delay before getting removed in the previous version.
Files
StickFighter_MapCreator.zip Play in browser
Sep 22, 2023
StickFighter - Map Creator
Status | Released |
Author | Quentin.Raymondaud |
Genre | Platformer |
Tags | 2D, aabb, collisions, creator, GameMaker, Physics, quadtree, Textures, Tilemap |
More posts
- Grounding mechanism fixedSep 24, 2023
- Physics & Rendering "engines" decoupledSep 18, 2023
- Move/Remove Blocks Optimisation & Rendering DebugSep 07, 2023
- Stickman Runing AnimationDec 31, 2022
- Opti & New FeatureNov 28, 2022
- New Feature - Clear Map & ReinitNov 28, 2022
- BUG FIXING - Slippery tiles and collisionNov 28, 2022
- UPDATE - Map Size, Buttons & prefilled mapNov 24, 2022
- BUG FIXING - Slippery tiles behavior fixedNov 21, 2022
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